Card image of: Dark World Accession

Dark World Accession

Description

During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a "Dark World" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 "Dark World" monster. You can only use each effect of "Dark World Accession" once per turn.

Choose a variant

For detailed information on pricing and the ordering process for singles, please see here.

0
Add to favorites

Additional details

  • Type - Quick-Play
  • Archetype - Dark World

Staples

Recommended card: Nibiru, the Primal Being

Nibiru, the Primal Being

Effect Monster

0
Recommended card: D.D. Crow

D.D. Crow

Effect Monster

0
Recommended card: Dimension Shifter

Dimension Shifter

Effect Monster

0
Recommended card: Divine Arsenal AA-ZEUS - Sky Thunder

Divine Arsenal AA-ZEUS - Sky Thunder

XYZ Monster

0
Recommended card: Zoodiac Barrage

Zoodiac Barrage

Spell Card

0
Recommended card: S:P Little Knight

S:P Little Knight

Link Monster

0
Recommended card: Ash Blossom & Joyous Spring

Ash Blossom & Joyous Spring

Tuner Monster

0
Recommended card: Triple Tactics Talent

Triple Tactics Talent

Spell Card

0

Popular cards

Recommended card: Obelisk the Tormentor

Obelisk the Tormentor

Effect Monster

0
Recommended card: Power Bond

Power Bond

Spell Card

0
Recommended card: Slifer the Sky Dragon

Slifer the Sky Dragon

Effect Monster

0
Recommended card: Super Polymerization

Super Polymerization

Spell Card

0
Recommended card: Elemental HERO Sparkman

Elemental HERO Sparkman

Normal Monster

0
Recommended card: Elemental HERO Shining Flare Wingman

Elemental HERO Shining Flare Wingman

Fusion Monster

0
Recommended card: Ancient Gear Golem

Ancient Gear Golem

Effect Monster

0
Recommended card: Dark Magician

Dark Magician

Normal Monster

0