Card image of: Simul Archfiends

Simul Archfiends

Description

This turn, neither player can Special Summon monsters with the same card types (Ritual, Fusion, Synchro, Xyz, or Link) they already control. If you do not control 2 or more of the same card types (Ritual, Fusion, Synchro, Xyz, or Link), all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK. You can only activate 1 "Simul Archfiends" per turn.

Choose a variant

For detailed information on pricing and the ordering process for singles, please see here.

0
Add to favorites

Additional details

  • Type - Normal
  • Archetype - Archfiend

Staples

Recommended card: Infinite Impermanence

Infinite Impermanence

Trap Card

0
Recommended card: Blazing Cartesia, the Virtuous

Blazing Cartesia, the Virtuous

Tuner Monster

0
Recommended card: Maliss P White Rabbit

Maliss P White Rabbit

Effect Monster

0
Recommended card: Dark Ruler No More

Dark Ruler No More

Spell Card

0
Recommended card: Evenly Matched

Evenly Matched

Trap Card

0
Recommended card: Ice Ryzeal

Ice Ryzeal

Effect Monster

0
Recommended card: Divine Arsenal AA-ZEUS - Sky Thunder

Divine Arsenal AA-ZEUS - Sky Thunder

XYZ Monster

0
Recommended card: Nibiru, the Primal Being

Nibiru, the Primal Being

Effect Monster

0

Popular cards

Recommended card: Revolution Synchron

Revolution Synchron

Tuner Monster

0
Recommended card: Ancient Gear Golem

Ancient Gear Golem

Effect Monster

0
Recommended card: Rainbow Dragon

Rainbow Dragon

Effect Monster

0
Recommended card: Elemental HERO Sparkman

Elemental HERO Sparkman

Normal Monster

0
Recommended card: Black Rose Dragon

Black Rose Dragon

Synchro Monster

0
Recommended card: Obelisk the Tormentor

Obelisk the Tormentor

Effect Monster

0
Recommended card: Neo-Spacian Grand Mole

Neo-Spacian Grand Mole

Effect Monster

0
Recommended card: Power Bond

Power Bond

Spell Card

0